The dead cap figures associated with the two players’ bought-out contracts will rise $1MM each to $7.37MM this year, bringing the team’s total dead-money expenditure to about $14.7MM. ( subscription link) This should not come as a surprise to anyone who frequents Minnesota’s CapFriendly page, of course, as the franchise remains completely financially hamstrung by their buyouts to Zach Parise and Ryan Suter. In a mailbag article today, The Athletic’s Joe Smith and Michael Russo warned for Wild fans to expect “the quietest July 1 in team history,” with maybe a two-way depth forward or a defenseman brought in at a bargain-bin price. But while that pressure on GM Bill Guerin likely exists, it is unlikely to materialize into a big-spending offseason for the team, as similar pressures might do for another franchise. I guess I just expect too much from the same company that makes a fully licensed OOTP with no facegen issues for the same $40.After they were eliminated in the first round of the playoffs once again, there appears to be somewhat heightened pressure Minnesota Wild to find a way to build a winning team within the three-year window Kirill Kaprizov’s current contract provides, as he will be eligible for unrestricted free agency after the 2025-26 season. Luckily, we have great community members who continually work and put out Facegen, Jersey, and Logo packs to your hearts content that satisfy the vast majority of our customers - as well as you if you choose to use them. We can claim some things like player and team names, however logos are an entirely different story. ![]() However, FHM is only licensed by the NHL, not by other leagues. We did make adjustments for 8 though so that import/export feature for online in 8 though as some leagues were having issues that were resolved now. ![]() It's not ideal to delete player photos, but it's a quick way to reset everyone. So until we find a situation where it's constantly repeating, it's pretty hard to fix. We (and the OOTP guys - as it is two different teams) have studied the code and founding to point out to why it's happening. It's one thing when a bug is repeatable under the same set of circumstances. You claim to have played, so you should know that there is nothing consistent about this particular bug. Their anwer, just delete the picture and restart. Nice to see after 3 years the facegen bug is still in the game. But we're stuck with them, so disabling it in that version of the game was the only option. We haven't been able to find the cause, and Fastspring's support has been something less than helpful. It's an unfortunate limitation of using Fastspring for the standalone for some reason, when we build their version of the game, leaving drag-and-drop enabled crashes the game. For the Standalone version, you need to click on the player, then click on the spot you want to move him to. For $20 I'm pleased.ĮDIT: And then you crap like this that you just have to shake your head at "The drag-and-drop in the lineup only works in the Steam version. For the default $40 price tag I'd expect a much more complete game out of the box.Ĭan't really complain too much I got it on sale on Epic for $30 plus a $10 off coupon. Default facegens for some players look horrendous. ![]() ![]() Nope they are only seen in pre game and post game where it shows both goalies and 1 star player for each team. They finally added player cards but they can't be created at any time with player face on one side and stats on the other. LOL For example, no box score writeups like OOTP. Still amazes me how hard it is for them to make a OOTP with hockey. They still haven't fixed that in FHM 8 yet? That killed the leagues for me in previous versions. I'd love to know when the devs are planning on fixing these things. Hiring staff also has to be done manually by the commish. Unlike in OOTP where you can import/export the league file easily and thru the UI, in FHM the commish has to bundle the league files, make available via FTP and then the individual GMs have to download and import. But its online functionality is still basically unusable.
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